Given there are 3 movement phases a day, you might want to change how you rate movement distance. Rather than a per day rate, change it to a number of points per square needed to traverse. Each movement phase you accumulate 1. So roads would be 1 point (all road movement give you 3/day).Open terrain is 1.5Difficult terrain is 3 (all day in one square). This way players can move off a road mid-day and it is less confusing to decide how long they will be traversing that square.
Hi DavidThanks for your suggestion.The days are broken into three stages so that corps can "march to the sound of the guns" and support an ongoing battle. I think it might confuse things if I were to change the hourly stages.Paul